For most in the Old World who are aware of such things they are Khorne - the Blood God, lord of murder, rage, violence and battles Tzeentch - the Arch-Manipulator, master of magic and weaver of time Nurgle - the Lord of Decay, father of plagues, poxes and contagions Slaanesh – the Dark Prince of Chaos, the great summoner of excess, desire and perversion. The Chaos Gods have many names and aspects. It is these omnipotent beings that control the fates of all, viewing the world as a game board, the mortal denizens on it as nothing more than playing pieces to be pushed aside and destroyed at will. Over time, this force coalesced into the Chaos Gods – the Ruinous Powers. Unknown to them, the empyrean was home to the sub-conscious desires, aspirations and emotions of all sentient races.
This is the legacy of the Old Ones, an ancient star-faring race who, in their arrogance, used the immaterial dimension to travel and manipulate the tangible. Chaos - and all magic, for that is of Chaos - seeps into the world from the two poles, one of which lies at the Realm of Chaos in the far north. To explain Chaos is to define the undefinable it permeates the world - the ultimate foe against which the forces of Order must battle to survive. Economy is based on attacking enemies.įear me, mortals, for I am the Anointed, the Favoured Son of Chaos, the Scourge of the World.
7.3 Introduced in Mortal Empires campaign:.7.2 Introduced in Eye of the Vortex campaign:.7.1 Introduced in The Old World campaign:.